Aiming for fortune and glory, a few intrepid heroes venture into an underground maze. No sooner do they get their hands on the treasure, than a powerful sorcerer emerges from his torpor and begins to hunt them down.
One player plays the sorcerer, trying to take back his treasure from the heroes. All the other players play the heroes and must get out of the dungeon together with the treasure. There are no turns. All players simultaneously roll their own dice as fast as they can, as often as they want, without waiting for the others, to get the symbols imposed by the cards in front of them. Each time a player gets a suitable face, he puts the dice on the card, as soon as all the symbols on a card are covered by a dice, its possible effect is applied and a new card is drawn. Heroes must cooperate to fill their cards, so communication is the key to success for them...
The first side to empty its deck of cards wins the game. Several scenarios bring variety and increasing difficulty to the basic mechanics (more powerful spells, abilities for the heroes, different victory conditions...)
A game of speed, alone against all.